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Think Aloud

☻Qualitative Method:
Explore how players feel and behave through interviews, observations, and open-ended feedback. (with optional quantitative metrics)

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Best Stage: Early Prototype → Mid Development

Primary Goal: Understanding player decision-making, mental models, and points of confusion as they play

Effort: Moderate

Overview

A think-aloud for games involves asking users to verbalize their thoughts out loud as they play. This helps researchers understand their actions and decision-making process. It’s a cheap and robust qualitative technique for identifying issues a player might have with a game, especially those that aren't easily detected through self-reporting methods like surveys or analytics.
 

Think-aloud tests can be conducted in real-time, with a developer or researcher observing the player either in person or via a digital conference call. Alternatively, players can record their thoughts while playing, and the recording can be analyzed later.

How it works:

  • The player is told to say whatever comes to mind that are relevant to the game—questions, confusions, decisions, expectations, etc.

  • The session is usually observed or recorded by a researcher or developer who takes notes.

  • The player might say things like:

    • “I’m not sure what this button does.”

    • “I think I’m supposed to go this way, but I’m not sure why.”

    • “Oh, I didn’t realize I could jump.”

  • After the session, researchers often conduct a follow-up interview to clarify points or dig deeper into observed behaviors.
     

What it reveals:

  • Usability issues: Confusing controls, unclear objectives, poor on boarding, etc.

  • Player expectations vs. game design: Are players interpreting mechanics and goals the way you intended?

  • Emotional responses: Frustration, joy, confusion, boredom—all can be caught in the moment.

More Resources:

Nielsen Norman Group. (n.d.). Thinking aloud: The #1 usability tool. Nielsen Norman Group. https://www.nngroup.com/articles/thinking-aloud-the-1-usability-tool/

 

antidote.gg. (n.d.). A player’s guide to think-aloud comments. Antidote.gg. https://antidote.gg/a-players-guide-to-think-aloud-comments/

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